Those not wary of it will give you the odd free win too
It doesnt have to return itself, which is nice, but it forces your hand with other creatures
Talking about the goals when designing Lorcanas mechanics, co-designer and brand manager Ryan Miller said My co-designer Steve Warner and I kept four factors in mind when designing the game: approachability, fun, strategy, and whimsy
While all the usual staples, like Rampant Growth and Sakura-Tribe Elder, are available to us, we're even more interested in all the sweet green aura ramp cards: Wild Growth, Utopia Sprawll, Fertile Ground, and so on
Combined with the low average cost of cEDHs best playables, Ad Nauseam might as well read Pay five mana, draw 20 cards. This is obviously one of the best things you could do in the entire format, especially alongside the other cards on this list (Demonic Tutor to find your last missing piece, anybody?)