The goal of this deck is to suit up Light-Paws with auras and destroy our opponents with commander damage while shutting down anything they're trying to do
The need to be pitching blue spells to make it work is real, but there are enough blue decks in the format and enough combos that need to be stopped on your opponents turn that this card is likely to see constant play for years, even if mostly out of the sideboard
$0.49 Duskshell Crawler Final Fantasy Commander Decks $1.29 Blighted Agent New Phyrexia $0.69 Ray Fillet, Wave Warrior Teenage Mutant Ninja Turtles Eternal-Legal $0.99 Yuna, Grand Summoner Final Fantasy Commander Decks $1.29 High Score Teenage Mutant Ninja Turtles Eternal-Legal $1.79 Incubation Druid Final Fantasy Commander Decks $2.29 Wave Goodbye Teenage Mutant Ninja Turtles Eternal-Legal $0.49 Chocobo Knights Final Fantasy Commander Decks $0.49 Protection Magic Final Fantasy Commander Decks $0.49 O'aka, Traveling Merchant Final Fantasy Commander Decks $0.35 Cystbearer Scars of Mirrodin $0.49 Rikku, Resourceful Guardian Final Fantasy Commander Decks 0 results found
I know the majority of players hated the companion mechanic, but I absolutely loved it
During the game, the two commanders operate independently