Light-Paws, Emperors Voice Light-Paws, Emperor's Voice | Illustration by Randy Vargas Commander (1) Creature (15) Archon of Sun's Grace Auramancer Danitha Capashen, Paragon Eidolon of Countless Battles Heavenly Blademaster Heliod's Pilgrim Hero of Iroas Ironclad Slayer Keeper of the Accord Mesa Enchantress Spirited Companion Sram, Senior Edificer Starnheim Courser Transcendent Envoy Umbra Mystic Instant (9) Blacksmith's Skill Disenchant Karametra's Blessing Loran's Escape Mana Tithe Path to Exile Reprieve Return to Dust Swords to Plowshares Sorcery (5) Martial Coup Mine Excavation Open the Armory Triumphant Reckoning Winds of Rath Enchantment (31) All That Glitters Angelic Destiny Armored Ascension Battle Mastery Battle of Hoover Dam Benevolent Blessing Chains of Custody Cho-Manno's Blessing Darksteel Mutation Daybreak Coronet Eland Umbra Ethereal Armor Gryff's Boon Guildscorn Ward Holy Mantle Hyena Umbra Mantle of the Ancients Mask of Law and Grace On Serra's Wings Ossification Petrify Planar Disruption Reprobation Rune of Sustenance Sage's Reverie Sentinel's Eyes Shield of Duty and Reason Spectral Steel Stoneskin Triclopean Sight Unquestioned Authority Artifact (6) Arcane Signet Marble Diamond Mind Stone Sol Ring Thran Power Suit Worn Powerstone Land (33) Access Tunnel Command Tower Escape Tunnel Myriad Landscape Plains x26 Rogue's Passage Secluded Steppe Windbrisk Heights I dont condone the use of Light-Paws, Emperor's Voice on even my worst enemies

Divine Intervention The ultimate If I cant win, nobody can card, and one of the only two cards in all of Magic that can explicitly end the game in a draw
Our first land that actually ramps, but you need to lose two swamps for that first acceleration (requiring you to wait until at least turn 3 to benefit from it)
And yes, Lugias design is clearly superior to Ho-Ohs
You can shuffle, draw and play your cards with confidence knowing theyre protected