Countermagic : Mystic Snake, Frilled Mystic, Draining Whelk Reanimation : Karmic Guide, Phyrexian Delver, Extraction Specialist Milling : Manic Scribe, Thieves' Guild Enforcer, Sage's Row Denizen Self-Milling : Stitcher's Supplier, Satyr Wayfinder, Balustrade Spy Discard : Burglar Rat, Mesmeric Fiend, Sin Collector Goading : Insufferable Balladeer, Jeering Homunculus, Vengeful Ancestor "Gain Control" effects : Hostage Taker, Agent of Treachery, Gonti, Lord of Luxury Clones : virtually all of them, though a few are decently pricey
Some popular inclusions in a Gishath, Sun's Avatar Deck might be: Regisaur Alpha Ghalta, Primal Hunger Temple Altisaur Zetalpa, Primal Dawn Etali, Primal Storm 14 Jodah, the Unifier ($2.40 Market Price on TCGPlayer) Cascade Into An Endless Flow of Legendary Permanents As a 5/5 creature for 5 mana cost, Jodah, the Unifier's stats aren't as bad as others on this list, but they're largely irrelevant for his strategy
It can accelerate energies via its attack, dish out serious damage as well, and can enable players to pull any two cards they want from their deck at whim
When I first built Feldon, it had a Goblin and artifact sub-theme since there are a lot of Goblins that have special abilities, including those that relate to artifacts, and the copy that Feldon makes is an artifact (cards such as Goblin Welder and Goblin Trashmaster, for example)
Battle experience, type matchups, and strategy are crucial for success