Intimidate was also eventually removed in favor of menace which I think made a lot more sense flavor-wise
This saga has four chapters to it, creating two 3/3 Dinosaur tokens, then helping you ramp up in mana, tutoring a Dinosaur to your hand, and finally gives all your Dinosaurs double strike and trample
AF 3/11: What is "the tapped creature?" KEN 3/12: Retemplated to match similar ROCK cycle
Mages Contest You and target spells controller bid on life If you win, you lose life equal to your winning high bid and counter that spell If you lose the bidding war, the targeted spells controller loses life equal to their winning high bid, but the spell does not get countered Tibalts Trickery Counter target spell Randomly choose 1, 2 or 3, the spells controller mills that many cards Then the spells controller exiles cards from the top of their library until the exile a nonland card with a different name than the target spells name They can cast that spell without paying its mana cost Planar Chaos An enchantment that says you must flip a coin at the beginning of your upkeep If you lose the coin flip, you must sacrifice Planar Chaos Whenever a player casts a spell, that player flips a coin
If you go to more than 45 picks it quickly gets a lot easier