As a card, it's solid, letting you flood the battlefield with copies of Assassins in exile with memory counters
2x Della's Moon Lullaby 1x Duckburg Funsos Funzone 2x Recovered Page 2x So Be It
I have built decks around cards most players have never heard of, and that kind of exploration keeps the game fresh
The circular ramps are in a self-contained area of the toolbox with high bumpers to prevent the balls from jumping out of the ramps

Aclazotz, Deepest Betrayal Angrath, the Flame-Chained Arbiter of Woe Arterial Flow Ashiok's Adept Bad Deal Bandit's Talent Basilica Bell-Haunt Bite of the Black Rose Bladecoil Serpent Bloodtithe Collector Braids's Frightful Return Braska's Final Aeon Burglar Rat Cackling Fiend Caligo Skin-Witch Cavern Whisperer Cruel Grimnarch Daemogoth Woe-Eater Disinformation Campaign Doomsday Confluence Dream Seizer Elderfang Disciple Elvish Doomsayer Entropic Battlecruiser Every Dream a Nightmare Green Goblin, Back for More Hecteyes Herald of Anguish Hopeless Nightmare Invasion of Amonkhet Junji, the Midnight Sky Kaya, Ghost Assassin Kroxa, Titan of Death's Hunger Let's Play a Game Liliana's Specter Malboro Mind Raker Myojin of Night's Reach Nezumi Informant Nicol Bolas, the Ravager Ninja of the Hand Noxious Toad Phyrexian Espionage Rafter Demon Refurbished Familiar Ripclaw Wrangler Screeching Buzzard Scythe Specter Send in the Pest Siren of the Silent Song Skullslither Worm Spellscorn Coven Spellscorn Coven Squeaking Pie Grubfellows Tasigur's Cruelty The Dark Barony The Eldest Reborn The Kami War The Raven Man The True Scriptures Thoughtrender Lamia Tinybones, Bauble Burglar Unnerve Vicious Rumors Victor, Valgavoth's Seneschal Virus Beetle Words of Waste
