Hydro-Man, Fluid Felon As a card that becomes a land and untaps itself, I put Hydro-Man, Fluid Felon on this list because I've been brain ninja-ed by blue players before and an untapped gives me trust issues
These decks are all a bit underwhelming, but that is for a good reason as they make it super simplistic and cheap to start playing
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions
Oh, and just in case our opponents want to launch a response or simply play the game of Magic, we'll tutor up / cast stuff like Faith Unbroken, Chains of Custody, Darksteel Mutation, and Ossification
Politics and manipulations do nothing to further this