The 'Tenyi' in this deck's name refers to a package of about half a dozen 'Tenyi' wyrm cards that slot into the Swordsoul archetype super neatly, taking the flexibility (and thus the power level) of the deck to a new level
Coupled with subpar discard outlets, the deck flounders around without doing much

1 Zimone, Mystery Unraveler 1 Kianne, Corrupted Memory 1 Glitch Interpreter 1 They Came from the Pipes 1 Zimone's Hypothesis 1 Curator Beastie 1 Disorienting Choice 1 Experimental Lab // Staff Room 1 Shriekwood Devourer 1 Giggling Skitterspike 1 Cackling Counterpart 1 Citanul Hierophants 1 Aether Gale 1 Body of Knowledge 1 Dig Through Time 1 Kefnet the Mindful 1 Kheru Spellsnatcher 1 Primordial Mist 1 Skaab Ruinator 1 Ashaya, Soul of the Wild 1 Augur of Autumn 1 Deathmist Raptor 1 Ezuri's Predation 1 Hydra Omnivore 1 Multani, Yavimaya's Avatar 1 Overwhelming Stampede 1 Sandwurm Convergence 1 Scute Swarm 1 Shigeki, Jukai Visionary 1 Temur War Shaman 1 Thunderfoot Baloth 1 Trail of Mystery 1 Whisperwood Elemental 1 Worldspine Wurm 1 Aesi, Tyrant of Gyre Strait 1 Arixmethes, Slumbering Isle 1 Biomass Mutation 1 Oversimplify 1 Rashmi, Eternities Crafter 1 Scroll of Fate 1 Castle Vantress 1 Drownyard Temple 1 Flooded Grove 1 Hinterland Harbor 1 Mosswort Bridge 1 Overflowing Basin 1 Temple of Mystery 1 Vineglimmer Snarl 1 Yavimaya Coast 1 Overgrown Zealot 1 Growing Dread 1 Terramorphic Expanse 1 Beast Within 1 Growth Spiral 1 Arcane Signet 1 Sol Ring 1 Command Tower 1 Counterspell 1 Reality Shift 1 Retreat to Coralhelm 1 Beanstalk Giant 1 Cultivate 1 Explosive Vegetation 1 Greater Tanuki 1 Rampant Growth 1 Sakura-Tribe Elder 1 Wilderness Reclamation 1 Yavimaya Elder 1 Yedora, Grave Gardener 1 Eureka Moment 1 Tatyova, Benthic Druid 1 Trygon Predator 1 Simic Signet 1 Ash Barrens 1 Evolving Wilds 1 Myriad Landscape 1 Quandrix Campus 1 Reliquary Tower 1 Simic Growth Chamber 1 Tangled Islet 1 Temple of the False God 1 Thornwood Falls 9 Island 9 Forest Jump Scare

Legendary Creature - Human Soldier Gisa, Glorious Resurrector If a creature an opponent controls would die, exile it instead
With convoluted mechanics such as Mermails intricate SEGOC-driven interactions and decks like Sylvan and Infernity unleashing lengthy combo chains with triple Soul Charge, it often feels "too modern" for those coming from Edisons slower pace