This archetype attempts to get around that by having most of your equipment cards enter play already attached to a 1/1 token, meaning you can play many more of them without losing your aggressive curve, and you dont need to worry about paying to equip them until after that first bearer dies and you need to stick them on something else
If a spell moves itself into another zone as part of its resolution (as Teferi's Protection, All Suns' Dawn, and Beacon of Unrest do), rebound won't get a chance to apply
Another great standout is the purple and green hues, showcasing a world deserving of its place in MTG
Kyurem is a bit of an outlier, having first been introduced in Gen V
Youll get 36 Wonder Hourglasses, 12 Pack Hourglasses, and 10 Shop Tickets for obtaining all of these cards from the Celestial Guardians packs