negate its effects (until the end of this turn), then draw 1 card
The deck then adds a number of spells with strong artifact synergy including card draw (Losheel), +1/+1 counters (Steel Overseer), burn (Ingenious Artillerist), direct damage (Mayhem Devil), drain (Mirkwood Bats, Nadier's Nightblade), and more
We've cycled through Timeless Wisdom , forked all the spells in Arcane Maelstrom , sacrificed our Humans to Ruthless Regiment , and now we're covering Enhanced Evolution , the Sultai Mutate deck full of monsters that grow into bigger and bigger threats
An astounding number of Game 1s come down to: "Player A will win if they have a board sweeper
Personaly, I do just about whatever it takes to keep my deck at 40 cards